Dear Mr. Pontbriand it is impossible to keep gamers from arguing, it is what we do. We argue what games are better what console is better we even argue about how games should be played. It’s in our nature, and even though you try and stop it nature finds a way. That being said, Ubisoft is recently coming under fire for claiming that they are locking their game Assassin’s Creed: Unity at 900p 30fps. Senior producer Vincent Pontbriand stated while talking to VideoGamer.com “We decided to lock them at the same specs to avoid all the debates and stuff”. I want to explain why Ubisoft thought this was a good idea at the time and explain why it wasn’t a good idea in the end.

On paper this almost seems like a good idea. Make an even playing ground so no one can get angry that their system isn’t the best for the game then decide not to buy it. Sounds like a solid plan when you put it that way, but when you introduce reality into the mix things get messy to say the least. When you keep a game from reaching its full potential you are hurting everyone, even those who can only play it in the lowest form. Why you might ask will this hurt the system that can only play at this low setting, well its because it’s bad press for that system. When gamers hear that game devs are starting to not give games their full potential to try and please all; gamers will stop buying the system that is holding the rest back. It is a form of natural selection, the weak will die and the strong will live, that might not be the exact case because these are just game consoles and not living organisms but it isn’t wrong.

Ubisoft’s biggest mistake wasn’t them saying they were going to lock their game at a lower setting; it was what they said in response. Saying that you want to prevent debates and stuff isn’t the best way to address an audience. When you can’t give a second good reason as to why you are doing something it may be time to rethink your plan. I mean my middle school teachers wouldn’t let us use this stuff in our papers, so I don’t think that a senior producer should be using that phrasing for official press release.

In the end I don’t think Ubisoft really had any ill intent with what they were trying to do. They even tried to do a total 180; stating that the final technical specification for Unity on PS4 and Xbox One has not been locked down. They wouldn’t gain anything from it so there is no reason I can think of that they would be doing this for themselves. I think it boils down to a bad idea and some bad PR, but even a bad idea can have good intentions.

This is just my opinion on the matter. Let us know what you think about this, is this just some bad pr, or is Ubisoft out to get us.

 

Quentin SmithQuentin Smith is a college student studying Telecommunications at Ball State University. He loves gaming, movies, and television. Quote: “One day I hope I can sit around and play video games for a living but until then I will follow my other passion writing.”